Miracle Worker ~ Divine Servant Specialty

Description: You focus on channeling the power of your deity more effectively.

Added Grace: You horde Grace more than others on the Divine Path. Offering heals and prayers to the masses, performing the miracle of life and disease removal, and accruing benedictions are a mainstay of gaining Grace.

Benefit: You gain the Miracle Worker Benediction:

Miracle Worker [Benediction]

Grace Requirement: Grace equal to the Highest Tier of Miracle you can invoke and must be a Miracle Worker.

The Grace cost of any miracle you perform is reduced by the tier of the miracle. You may freely invoke subtle miracles, so long as you have no hubris.

Miracle Worker Evolutions

Core (10): Walking Benediction — You are no longer limited by your SPR as the hard limit on number of simultaneous benedictions. You may benefit from them all.

Core (20): Path of Exalted Deeds - You gain access to the Path of Exalted Deeds, becoming the most holy of heroes should you choose to go that direction.

Core (30): Miracle Efficiency – Whenever you cast a miracle of tier 3 or lower, the Grace cost is reduced to 0, as long as you have no Hubris. When you critically succeed on a miracle that restores life, removes disease, or cures conditions, you also restore 1 Grace.

Core (40): Benediction of the Masses - You may spend 1 Grace to extend a benediction to all allies within your aura. You can do this a number of times per day equal to your SPR, and they can be done at the same time to stack. An ally is still subject to the normal rules of benedictions, only able to receive a number equal to their own SPR.

Core (50): Living Benediction - You have become a walking miracle, radiating your deity’s presence in every breath and gesture. You gain the following benefits:

  • You no longer need to spend Grace to maintain benedictions — once you meet the Grace requirement, you may sustain them indefinitely.

  • Once per day, you may double the effects of a single Benediction, provided it lists mechanical bonuses or penalties.

  • Finally, once per week, you may perform (up to) a Mythic Miracle at no Grace cost and with no Hubris gained.